Symmetra
Weapon
Photon Projector
Short-range beam weapon with increasing damage. Hold to charge, release to fire explosive orb.
Ultimate
Photon Barrier
ULTDeploy a massive energy barrier.
Abilities
Sentry Turret
Deploy a small turret that damages and slows enemies.
Teleporter
Create two temporary teleporters that enable instant travel between them.
Minor Perks
Level 2Sentry Capacity
Sentry Turret gains an additional charge.
Perfect Alignment
Increase the range of Photon Projector's primary fire by 20%.
Major Perks
Level 3Hovering Barrier
Teleporter gains the option to create a forward moving barrier instead. Pressing Ability 2 again slows down the barrier's movement.
Shield Battery
Symmetra regenerates 20 shields per second while within 10 meters of her teleporter.
When to Pick
Tight maps where your beam ramps up on grouped enemies to maximum charge. When Teleporter enables creative team flanks that bypass enemy choke defenses. Against slow comps that let you build beam charge to full damage. When your team needs Teleporter for fast rotations and flanks.
When to Avoid
Against long-range poke that kills you before your beam charges up. Against Pharah who flies over your turrets and outranges your beam entirely. On open maps where enemies easily kite your short effective range. When enemy has strong anti-flank that blocks Teleporter plays.
Bio
Story
As an “architech” for the Vishkar Corporation, Symmetra weaves hard-light architectural constructs, creating buildings and infrastructure from thin air. Vishkar also sends her on clandestine missions around the world to uphold their corporate interests, leading her to wonder whether the control and order she desires--and Vishkar represents--are truly best for humanity.