Nepal

Control Nepal
Nepal

Key Positions

Village Cliff Edges

Edges surrounding the Village point with deadly drops; environmental kill potential is extremely high here

Sanctum Center Hole

The massive hole in the center of the Sanctum point; falling in means death, and boops are lethal

Shrine Interior

Tight enclosed interior of the Shrine sub-map; close-range brawl heroes dominate this space

Village High Ground

Elevated positions overlooking the Village point; controlling these gives a major advantage

Sanctum Side Rooms

Rooms flanking the Sanctum point that provide cover and off-angles for approaching the point

Shrine Doorways

Narrow doorways into the Shrine point; defenders can hold these to funnel attackers into kill zones

Attack Strategy

On Village, push onto the snowy outdoor square and use the side buildings for cover from the elevated defender perches, with hitscan punishing exposed angles across the open. On Shrine, control the long indoor hall by taking the upper walkways and side rooms before challenging the central bell platform. On Sanctum, fight for the small central pillar that offers the only cover on the otherwise open circular point. Brawl dominates Shrine and Sanctum, while ranged compositions thrive on Village's open sightlines.

Defense Strategy

Hold the elevated positions each sub-arena offers. On Village, set up on the rooftops and balconies surrounding the open square to crossfire attackers as they cross. On Shrine, control the long indoor hall and the upper walkways early, using the side rooms to flank attackers committing to the bell platform. On Sanctum, hug the central pillar and use boops to push enemies off the cliff edges that ring the point. Compositions with reliable burst and crowd control thrive in Nepal's mix of open and confined fights.

Hero Picks

Lucio — Environmental kill potential on Village and Sanctum is among the highest in the game
Reinhardt — Shrine is perfect for brawl; tight corridors and doorways favor his kit entirely
Pharah — Open skybox on Village and boop potential on Sanctum make her very effective
Winston — Can contest high ground on Village and dive through Sanctum side rooms effectively
Moira — Strong sustain in the enclosed spaces of Shrine and Sanctum with her orbs

Tips & Tricks

  • On Village, always be aware of the cliff edges; this is one of the most common maps for environmental kills
  • On Sanctum, the center hole makes Lucio one of the most impactful heroes in the game; run him always
  • On Shrine, run a brawl composition with Reinhardt; the tight doorways make it nearly impossible to play poke
  • On Village, the high ground overlooking the point lets you control the fight without risking environmental deaths
  • On Sanctum, approaching through the side rooms instead of the main entrance avoids the most dangerous boop angles

Sub-Maps

Village

Village

Open point, environmental edges, hold high ground.

Recommended Comp: Poke (Soldier, Hanzo, Ana).
Sanctum

Sanctum

Indoor point, massive hole center, boops lethal.

Recommended Comp: Dive with Lucio.
Shrine

Shrine

Tight indoor, close-range brawl, control doorways.

Recommended Comp: Brawl (Reinhardt, Mei, Lucio).