Nepal
Control
Nepal
Key Positions
Village Cliff Edges
Edges surrounding the Village point with deadly drops; environmental kill potential is extremely high here
Sanctum Center Hole
The massive hole in the center of the Sanctum point; falling in means death, and boops are lethal
Shrine Interior
Tight enclosed interior of the Shrine sub-map; close-range brawl heroes dominate this space
Village High Ground
Elevated positions overlooking the Village point; controlling these gives a major advantage
Sanctum Side Rooms
Rooms flanking the Sanctum point that provide cover and off-angles for approaching the point
Shrine Doorways
Narrow doorways into the Shrine point; defenders can hold these to funnel attackers into kill zones
Attack Strategy
On Village, push onto the snowy outdoor square and use the side buildings for cover from the elevated defender perches, with hitscan punishing exposed angles across the open. On Shrine, control the long indoor hall by taking the upper walkways and side rooms before challenging the central bell platform. On Sanctum, fight for the small central pillar that offers the only cover on the otherwise open circular point. Brawl dominates Shrine and Sanctum, while ranged compositions thrive on Village's open sightlines.
Defense Strategy
Hold the elevated positions each sub-arena offers. On Village, set up on the rooftops and balconies surrounding the open square to crossfire attackers as they cross. On Shrine, control the long indoor hall and the upper walkways early, using the side rooms to flank attackers committing to the bell platform. On Sanctum, hug the central pillar and use boops to push enemies off the cliff edges that ring the point. Compositions with reliable burst and crowd control thrive in Nepal's mix of open and confined fights.
Hero Picks
Lucio
— Environmental kill potential on Village and Sanctum is among the highest in the game
Reinhardt
— Shrine is perfect for brawl; tight corridors and doorways favor his kit entirely
Pharah
— Open skybox on Village and boop potential on Sanctum make her very effective
Winston
— Can contest high ground on Village and dive through Sanctum side rooms effectively
Moira
— Strong sustain in the enclosed spaces of Shrine and Sanctum with her orbs
Tips & Tricks
- ★ On Village, always be aware of the cliff edges; this is one of the most common maps for environmental kills
- ★ On Sanctum, the center hole makes Lucio one of the most impactful heroes in the game; run him always
- ★ On Shrine, run a brawl composition with Reinhardt; the tight doorways make it nearly impossible to play poke
- ★ On Village, the high ground overlooking the point lets you control the fight without risking environmental deaths
- ★ On Sanctum, approaching through the side rooms instead of the main entrance avoids the most dangerous boop angles
Sub-Maps
Village
Open point, environmental edges, hold high ground.
Recommended Comp:
Poke (Soldier, Hanzo, Ana).
Sanctum
Indoor point, massive hole center, boops lethal.
Recommended Comp:
Dive with Lucio.
Shrine
Tight indoor, close-range brawl, control doorways.
Recommended Comp:
Brawl (Reinhardt, Mei, Lucio).